To explore game-based learning and the use of board game mechanics applicable to entrepreneurship education of young people.
To design, test and promote 4 educational board games developing entrepreneurial competencies of young people.
To promote game-based learning and the use of board games among educators through training them in using innovative methodology.
To strengthen cooperation between youth organizations and educational institutions for joint development of entrepreneurship education.
To increase operational capacity of partner organizations in delivering quality entrepreneurship education services to young people and educators.
To develop young people’s entrepreneurial competences by the means of using educational board games.
“Game On: The Manual” is one of the main intellectual outputs developed during the long-term project as an educational board game development resource. It holds theoretical and practical information for educators, youth workers, youth organizations and other stakeholders of the education and youth work fields who would like to develop educational board games in their work.
Inside this manual you will have the chance to:
Learn about available educational games related to the topic of entrepreneurship which exist in each one of the participating country;
Understand the current presence and use of educational board games, based onthe research that each partner implemented in their country and local reality;
Explore game design methods, tools and frameworks that you can use in your workfield in order to develop educational board games on various topics;
Get inspired by the experience and perspectives of the team involved in the project.
We hope that this manual will be a useful resource for educators and youth workers who want to enhance their work and impact by integrating the use of game-based learning through educational board games. Enjoy it!
Each board game was designed to be played by groups of 3+ people and concentrate on specific learning outcomes that develop entrepreneurial skills such as leadership, communication, decision-making, financial literacy, problem-solving, time management and planning. Such educational board games are innovative in themselves and will allow NGO’s to use them even with small groups of young people to still have interactive and fruitful learning events.
Each partner organization created at least one game which was developed and tested during the period August-November 2019. The games were then designed and their print to play versions were made public in May 2020.
You can find them in the section "Download our board games!"
Shokkin Group International is a network of organizations founded in 2015 with the common mission of improving the quality of youth work in Europe. We build reliable partnerships in order to achieve a positive social impact and ensure the highest quality standards in our projects. For more information visit www.shokkin.org.
Ticket2Europe is an organization created by youngsters for youngsters. Founded in early 2016 in Spain, our mission is to open up new paths and development possibilities for young people by empowering and supporting them on their search for future opportunities. For more information visit www.ticket2europe.eu.
Awesome People is a non-profit organisation registered in 2013 in Örebro, Sweden. We work in the areas of coaching, entrepreneurship, integration, gender equality, project management and non formal learning. For more information visit www.awesomepeople.org.
Solidarity Mission is a training, research and innovation centre for social economy and
entrepreneurship, established in 2016 in Athens and supporting since 2013 social entrepreneurs and NGOs to grow their social impact. For more information visit www.solidaritymission.org.